Its been a while since Ive posted. Everything has been going hectic but I am going to try to post more. With that said, lets get to the subject of the title. Gravekeepers?? Viable in this format?? I think so!!
With everything so effect dependent lately, you ask why gravekeepers?? The reason is gravekeepers have one of the best field cards in the game. Only second to ancient city: rainbow ruins. Abusing this factor with another great card this format could put it back in play. That other card is skill drain. Now we all know that GK depends on spys special summoning. This build focuses more on the beat and control concept instead of graveyard control. Here's the list:
GK Descendant-2
GK Spy-3
GK Recruiter-3
GK Commandant-3
Malefic Stardust Dragon-2
Beast King Barbaros-2
GK Stele-2
Pot of Duality-3
Necrovalley-3
Royal Tribute-1
Dark Hole-1
Book Of Moon-1
Wonder Wand-2
Forbidden Chalice-2
Bottomless Trap Hole-2
Solemn Warning-2
Solemn Judgment-1
Skill Drain-2
Dark Bribe-2
Starlight Road-1
The deck is able to shut down most of the meta decks fairly easy. We all know that most of the meta cannot deal with big monsters. To take advantage of that, we malefic stardust and barbaros. Both being good with skill drain on and off the field. There are a couple of unique choices in the deck most would disagree with. One of which is playing 1 royal tribute. The reason being is dark world loves that card for the major pluses it will bring. Another interesting choice is forbidden chalice. Think of it as a ATK boosting quickplay skill drain. This can be good offensively and defensively. It can easily stop an inzektor or wind-up or push that barbaros to 3400 in a pinch. The trap line up is pretty basic for this
Thanks for reading.
U
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